AI DISCLOSURE
This page explains where we use AI in Eldevar Online and its promotional material.
DRAWN BY HAND
Everything in the playable world, plus the icons and interface:
| CHARACTERS | Player characters, skins and all of their animations. |
| ARMOR | Armor, weapons and equipment as worn on characters in the world. |
| ENVIRONMENT | Tilesets, maps, towns, dungeons and world props. |
| ENEMIES | Enemies and bosses, including their animations. |
| SPELL ICONS | Spell, talent, buff and debuff icons for your character and for enemies, on the action bar, in tooltips and on unit frames. Pixel art by Admurin. |
| ITEM ICONS | The icons shown in bags, equipment and the market. Pixel art by Admurin. |
| UI ART | Window frames, panels, buttons, slots, the minimap and the rest of the HUD. Pixel art by Admurin. |
AI-GENERATED
Out-of-game art, translations and patch-note drafting:
| OUT OF GAME | The decorative artwork on this website and in the launcher. The gameplay screenshots are captured in the game. |
| TRANSLATIONS | The Spanish and Brazilian Portuguese translations of the game's text are AI-translated from English. |
| ANNOUNCEMENTS | Patch-note announcements are AI-drafted from our development changelog and checked automatically before posting. |
BEFORE 1.0
The icons and interface now use hand-drawn pixel art by
Admurin. The remaining generated
launcher and website artwork will be replaced before version 1.0.
The hand-drawn world art will stay.
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